Module |
|
Header |
/Engine/Source/Editor/MeshPaint/Public/IMeshPainter.h |
Include |
#include "IMeshPainter.h" |
bool PaintInternal
(
const FVector & InCameraOrigin,
const TArrayView< TPair< FVector, FVector >> & Rays,
EMeshPaintAction PaintAction,
float PaintStrength
)
Internal painting functionality, is called from Paint and PaintVR and implemented in the derived painters