IMeshPainter::Tick

Base ticking functionality, keeps track of time and caches VR interactors

Windows
MacOS
Linux

References

Module

MeshPaint

Header

/Engine/Source/Editor/MeshPaint/Public/IMeshPainter.h

Include

#include "IMeshPainter.h"

Source

/Engine/Source/Editor/MeshPaint/Private/IMeshPainter.cpp

Syntax

virtual void Tick
(
    FEditorViewportClient * ViewportClient,
    float DeltaTime
)

Remarks

Base ticking functionality, keeps track of time and caches VR interactors

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