MeshPaintDefs::MaxSupportedWeights

Windows
MacOS
Linux

References

Module

MeshPaint

Header

/Engine/Source/Editor/MeshPaint/Public/MeshPaintTypes.h

Include

#include "MeshPaintTypes.h"

Syntax

namespace MeshPaintDefs
{
    static const int32 MeshPaintDefs::MaxSupportedWeights = MaxSupportedPhysicalWeights + 1;
}

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss