Module |
|
Header |
/Engine/Source/Editor/MeshPaint/Public/TexturePaintHelpers.h |
Include |
#include "TexturePaintHelpers.h" |
Source |
/Engine/Source/Editor/MeshPaint/Private/TexturePaintHelpers.cpp |
static void RetrieveTexturesForComponent
(
const UMeshComponent * Component,
IMeshPaintGeometryAdapter * Adapter,
TArray< FPaintableTexture > & OutTextures
)
Retrieves all Paintable Textures from the given MeshComponent