IMovieSceneCaptureDialogModule::GetCurrentlyRecordingWorld

Get the world we're currently recording from, if an in process record is happening

Windows
MacOS
Linux

References

Module

MovieSceneCaptureDialog

Header

/Engine/Source/Editor/MovieSceneCaptureDialog/Public/MovieSceneCaptureDialogModule.h

Include

#include "MovieSceneCaptureDialogModule.h"

Syntax

UWorld * GetCurrentlyRecordingWorld()

Remarks

Get the world we're currently recording from, if an in process record is happening

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