FBoolChannelCurveModel::CreateKeyProxies

[FCurveModel](API\Editor\CurveEditor\FCurveModel).

Windows
MacOS
Linux

Override Hierarchy

FCurveModel::CreateKeyProxies()

FBoolChannelCurveModel::CreateKeyProxies()

References

Module

MovieSceneTools

Header

/Engine/Source/Editor/MovieSceneTools/Public/Channels/BoolChannelCurveModel.h

Include

#include "Channels/BoolChannelCurveModel.h"

Source

/Engine/Source/Editor/MovieSceneTools/Private/Channels/BoolChannelCurveModel.cpp

Syntax

virtual void CreateKeyProxies
(
    TArrayView< const FKeyHandle > InKeyHandles,
    TArrayView< UObject * > OutObjects
)

Remarks

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss