| FCurveModel::DrawCurve()
|
Module |
|
Header |
/Engine/Source/Editor/MovieSceneTools/Public/Channels/FloatChannelCurveModel.h |
Include |
#include "Channels/FloatChannelCurveModel.h" |
Source |
/Engine/Source/Editor/MovieSceneTools/Private/Channels/FloatChannelCurveModel.cpp |
virtual void DrawCurve
(
const FCurveEditor & CurveEditor,
const FCurveEditorScreenSpace & ScreenSpace,
TArray< TTuple< double, double >> & InterpolatingPoints
) const