Module |
|
Header |
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneEventUtils.h |
Include |
#include "MovieSceneEventUtils.h" |
Source |
/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneEventUtils.cpp |
static void BindEventSectionToBlueprint
(
UMovieSceneEventSectionBase * EventSection,
UBlueprint * DirectorBP
)
Create the necessary mapping between a director Blueprint and and event section in order for the event section to be compiled correctly.
Parameter |
Description |
---|---|
EventSection |
(Required, non-null) The event section to bind to the director BP |
DirectorBP |
(Required, non-null) The owning blueprint that will compile the event section's entry points |