Module |
|
Header |
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneEventUtils.h |
Include |
#include "MovieSceneEventUtils.h" |
Source |
/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneEventUtils.cpp |
static UK2Node_CustomEvent * CreateUserFacingEvent
(
UBlueprint * Blueprint,
const FMovieSceneEventEndpointParameters & Parameters
)
Create a new event endpoint for the specified sequence. By default, event end points are presented as a UK2Node_CustomEvent in an event graph called "Sequencer Events" with a pin for the bound object. @note Does not bind any event sections to the UBlueprintExtension which is necessary for the event's entry point to be generated during blueprint compilation - that must be done before (or after) this call.
A valid pointer to the blueprint node for the event endpoint
Parameter |
Description |
---|---|
Blueprint |
(Required, non-null) The blueprint within which to create the new custom event |
Parameters |
The end point parameters that define how to name and construct the event |