FMovieSceneEventUtils::FindEndpoint

Attempt to locate the blueprint node that relates to an event's end-point.

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MacOS
Linux

References

Module

MovieSceneTools

Header

/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneEventUtils.h

Include

#include "MovieSceneEventUtils.h"

Source

/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneEventUtils.cpp

Syntax

static UK2Node * FindEndpoint
(
    FMovieSceneEvent * EntryPoint,
    UMovieSceneEventSectionBase * EventSection,
    UBlueprint * OwnerBlueprint
)

Remarks

Attempt to locate the blueprint node that relates to an event's end-point.

Returns

The K2Node that relates to the specified event's end point, or nullptr if one was not found

Parameters

Parameter

Description

EntryPoint

(Required, non-null) The event entry point definition to look up

EventSection

(Required, non-null) The event section that owns the event

OwnerBlueprint

(Required, non-null) The blueprint to search within

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