| FMovieSceneObjectBindingIDPicker::SetCurrentValue()
|
Module |
|
Header |
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneObjectBindingIDCustomization.h |
Include |
#include "MovieSceneObjectBindingIDCustomization.h" |
Source |
/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneObjectBindingIDCustomization.cpp |
virtual void SetCurrentValue
(
const FMovieSceneObjectBindingID & InBindingId
)
Set the current binding ID