FSequenceBindingTree::FSequenceIDStack::Pop

Pop the last sequence ID off the stack

Windows
MacOS
Linux

References

Module

MovieSceneTools

Header

/Engine/Source/Editor/MovieSceneTools/Private/SequenceBindingTree.cpp

Include

#include "SequenceBindingTree.cpp"

Syntax

void Pop()

Remarks

Pop the last sequence ID off the stack

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