UMovieSceneUserImportFBXControlRigSettings

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Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UMovieSceneUserImportFBXControlRigSettings

References

Module

MovieSceneTools

Header

/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolsUserSettings.h

Include

#include "MovieSceneToolsUserSettings.h"

Syntax

class UMovieSceneUserImportFBXControlRigSettings : public UObject

Variables

Name Description

Public variable

bool

 

bConvertSceneUnit

Convert the scene from FBX unit to UE unit(centimeter)

Public variable

bool

 

bForceFrontXAxis

Whether to force the front axis to be align with X instead of -Y.

Public variable

bool

 

bImportOntoSelectedControls

Whether or not import onto selected controls or all controls

Public variable

bool

 

bInsertAnimation

Whether or not we insert or replace, by default we insert

Public variable

bool

 

bSpecifyTimeRange

Whether to import over specific Time Range

Public variable

TArray< FContro...

 

ControlChannelMappings

Mappings for how Control Rig Control Attributes Map to the incoming Transforms

Public variable

FFrameNumber

 

EndTimeRange

End Time Range To Import

Public variable

TArray< FContro...

 

FindAndReplaceStrings

Strings To Find in the Import and Replace With

Public variable

FFrameNumber

 

ImportedEndTime

Imported File

Public variable

FString

 

ImportedFileName

Imported File Name

Public variable

FString

 

ImportedFrameRate

Incoming File Frame Rate

Public variable

TArray< FString...

 

ImportedNodeNames

List Of Imported Names in FBX File

Public variable

FFrameNumber

 

ImportedStartTime

Imported File Duration in Seconds

Public variable

float

 

ImportUniformScale

Import Uniform Scale

Public variable

FFrameNumber

 

StartTimeRange

Start Time Range To Import

Public variable

FFrameNumber

 

TimeToInsertOrReplaceAnimation

Time that we insert or replace the imported animation

Constructors

Name Description

Public function

UMovieSceneUserImportFBXControlRigSettings

(
    const FObjectInitializer& Initiali...
)

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