Module |
|
Header |
/Engine/Source/Editor/Persona/Public/PersonaModule.h |
Include |
#include "PersonaModule.h" |
Source |
/Engine/Source/Editor/Persona/Private/PersonaModule.cpp |
virtual void ApplyCompression
(
TArray< TWeakObjectPtr< class UAnimSequence >> & AnimSequences,
bool bPickBoneSettingsOverride
)
Apply Compression to list of animations and optionally asks to pick an overrides to the bone compression settings