FPersonaModule::ExportToFBX

Export to FBX files of the list of animations

Windows
MacOS
Linux

References

Module

Persona

Header

/Engine/Source/Editor/Persona/Public/PersonaModule.h

Include

#include "PersonaModule.h"

Source

/Engine/Source/Editor/Persona/Private/PersonaModule.cpp

Syntax

virtual bool ExportToFBX
(
    TArray< TWeakObjectPtr< class UAnimSequence >> & AnimSequences,
    USkeletalMesh * SkeletalMesh
)

Remarks

Export to FBX files of the list of animations

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