FSocketDragDropOp::GetIcon

Passed into [SImage](API\Runtime\SlateCore\Widgets\Images\SImage) so Slate can grab the current icon for display

Windows
MacOS
Linux

References

Module

Persona

Header

/Engine/Source/Editor/Persona/Public/SocketDragDropOp.h

Include

#include "SocketDragDropOp.h"

Syntax

const FSlateBrush * GetIcon() const

Remarks

Passed into SImage so Slate can grab the current icon for display

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss