IAssetFamily::GetAssetFamilyClass

Windows
MacOS
Linux

References

Module

Persona

Header

/Engine/Source/Editor/Persona/Public/IAssetFamily.h

Include

#include "IAssetFamily.h"

Syntax

UClass * GetAssetFamilyClass
(
    UClass * InClass
) const

Returns

the outermost superclass of the passed-in class for this asset family

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss