IAssetFamily::GetAssetTypeDisplayName

Gets the name of an asset that will be displayed to a user

Windows
MacOS
Linux

References

Module

Persona

Header

/Engine/Source/Editor/Persona/Public/IAssetFamily.h

Include

#include "IAssetFamily.h"

Syntax

FText GetAssetTypeDisplayName
(
    UClass * InAssetClass
) const

Remarks

Gets the name of an asset that will be displayed to a user

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