IAssetFamily::GetAssetTypes

Get all the asset classes this family supports (doesnt need to include derived classes)

Windows
MacOS
Linux

References

Module

Persona

Header

/Engine/Source/Editor/Persona/Public/IAssetFamily.h

Include

#include "IAssetFamily.h"

Syntax

void GetAssetTypes
(
    TArray< UClass * > & OutAssetTypes
) const

Remarks

Get all the asset classes this family supports (doesnt need to include derived classes)

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