IAssetFamily::RecordAssetOpened

Record that an asset was opened

Windows
MacOS
Linux

References

Module

Persona

Header

/Engine/Source/Editor/Persona/Public/IAssetFamily.h

Include

#include "IAssetFamily.h"

Syntax

void RecordAssetOpened
(
    const FAssetData & InAssetData
)

Remarks

Record that an asset was opened

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