IPersonaPreviewScene::SetAdditionalMeshes

Set the additional meshes used by this preview scene (sets the additional meshes on the skeleton)

Windows
MacOS
Linux

References

Module

Persona

Header

/Engine/Source/Editor/Persona/Public/IPersonaPreviewScene.h

Include

#include "IPersonaPreviewScene.h"

Syntax

void SetAdditionalMeshes
(
    class UDataAsset * InAdditionalMeshes
)

Remarks

Set the additional meshes used by this preview scene (sets the additional meshes on the skeleton)

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