IPersonaPreviewScene::SetSelectedBone

Sets the selected bone on the preview component

Windows
MacOS
Linux

Deprecated

  • Please call/implement SetSelectedBone with ESelectInfo

References

Module

Persona

Header

/Engine/Source/Editor/Persona/Public/IPersonaPreviewScene.h

Include

#include "IPersonaPreviewScene.h"

Syntax

virtual void SetSelectedBone
(
    const FName & BoneName
)

Remarks

Sets the selected bone on the preview component

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