Module |
|
Header |
/Engine/Source/Editor/Persona/Public/IPersonaToolkit.h |
Include |
#include "IPersonaToolkit.h" |
void SetAnimationAsset
(
UAnimationAsset * InAnimationAsset
)
Set the animation asset we are editing
Module |
|
Header |
/Engine/Source/Editor/Persona/Public/IPersonaToolkit.h |
Include |
#include "IPersonaToolkit.h" |
void SetAnimationAsset
(
UAnimationAsset * InAnimationAsset
)
Set the animation asset we are editing