PlacementMode

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MacOS
Linux

Classes

Name

Description

Public class

FActorPlacementInfo

Copyright Epic Games, Inc. All Rights Reserved.

Public struct

FBuiltInPlacementCategories

Structure of built-in placement categories.

Public struct

FPlaceableItem

Structure defining a placeable item in the placement mode panel

Public struct

FPlacementCategory

Public struct

FPlacementCategoryInfo

Struct providing information for a user category of placement objects

Public class

FPlacementModeID

Struct that defines an identifier for a particular placeable item in this module.

Public class

FPlacementModeModule

Public class

IPlacementMode

Public class

IPlacementModeModule

Functions

Name Description

Public function Static

TOptional< F...

 

GetBasicShapeColorOverride()

Public function

C void

 

IMPLEMENT_MODULE_PlacementMode()

Forced reference to this function is added by the linker to check that each module uses IMPLEMENT_MODULE

Public function

C IModuleInt...

 

InitializeModule()

InitializeModule function, called by module manager after this module's DLL has been loaded

Public function

void

 

operator delete

(
    void* Ptr
)

Public function

void

 

operator delete

(
    void* Ptr,
    const std::nothrow_t&
)

Public function

void

 

operator delete

(
    void* Ptr,
    size_t Size
)

Public function

void

 

operator delete

(
    void* Ptr,
    size_t Size,
    const std::nothrow_t&
)

Public function

void

 

operator delete[]

(
    void* Ptr
)

Public function

void

 

operator delete[]

(
    void* Ptr,
    const std::nothrow_t&
)

Public function

void

 

operator delete[]

(
    void* Ptr,
    size_t Size
)

Public function

void

 

operator delete[]

(
    void* Ptr,
    size_t Size,
    const std::nothrow_t&
)

Public function

void *

 

operator new

(
    size_t Size
)

Public function

void *

 

operator new

(
    size_t Size,
    const std::nothrow_t&
)

Public function

void *

 

operator new[]

(
    size_t Size
)

Public function

void *

 

operator new[]

(
    size_t Size,
    const std::nothrow_t&
)

Variables

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