FOnPropertyClicked

Notification for when a property is clicked by the user

Windows
MacOS
Linux

Type

typedef TBaseDelegate_OneParam< void, const TSharedPtr< class FPropertyPath > & > FOnPropertyClicked

References

Module

PropertyEditor

Header

/Engine/Source/Editor/PropertyEditor/Public/PropertyEditorDelegates.h

Include

#include "PropertyEditorDelegates.h"

Remarks

Notification for when a property is clicked by the user

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss