Module |
|
Header |
/Engine/Source/Editor/PropertyEditor/Public/PropertyEditorModule.h |
Include |
#include "PropertyEditorModule.h" |
Source |
/Engine/Source/Editor/PropertyEditor/Private/PropertyEditorModule.cpp |
virtual TSharedRef< FAssetEditorToolkit > CreatePropertyEditorToolkit
(
const EToolkitMode::Type Mode,
const TSharedPtr< IToolkitHost > & InitToolkitHost,
const TArray< UObject * > & ObjectsToEdit
)