Module |
|
Header |
/Engine/Source/Editor/PropertyEditor/Public/PropertyEditorModule.h |
Include |
#include "PropertyEditorModule.h" |
Source |
/Engine/Source/Editor/PropertyEditor/Private/PropertyEditorModule.cpp |
virtual void NotifyCustomizationModuleChanged()
Customization modules should call this when that module has been unloaded, loaded, etc... so the property module can clean up its data. Needed to support dynamic reloading of modules