FPropertyEditorModule::NotifyCustomizationModuleChanged

Customization modules should call this when that module has been unloaded, loaded, etc...

Windows
MacOS
Linux

References

Module

PropertyEditor

Header

/Engine/Source/Editor/PropertyEditor/Public/PropertyEditorModule.h

Include

#include "PropertyEditorModule.h"

Source

/Engine/Source/Editor/PropertyEditor/Private/PropertyEditorModule.cpp

Syntax

virtual void NotifyCustomizationModuleChanged()

Remarks

Customization modules should call this when that module has been unloaded, loaded, etc... so the property module can clean up its data. Needed to support dynamic reloading of modules

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