FPropertyEditorModule::RegisterCustomClassLayout

Registers a custom detail layout delegate for a specific class

Windows
MacOS
Linux

References

Module

PropertyEditor

Header

/Engine/Source/Editor/PropertyEditor/Public/PropertyEditorModule.h

Include

#include "PropertyEditorModule.h"

Source

/Engine/Source/Editor/PropertyEditor/Private/PropertyEditorModule.cpp

Syntax

virtual void RegisterCustomClassLayout
(
    FName ClassName,
    FOnGetDetailCustomizationInstance DetailLayoutDelegate
)

Remarks

Registers a custom detail layout delegate for a specific class

Parameters

Parameter

Description

ClassName

The name of the class that the custom detail layout is for

DetailLayoutDelegate

The delegate to call when querying for custom detail layouts for the classes properties

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss