IDetailCustomization::CustomizeDetails

Called when details should be customized, this version allows the customization to store a weak ptr to the layout builder.

Windows
MacOS
Linux

Override Hierarchy

IDetailCustomization::CustomizeDetails()

FDatasmithSceneDetails::CustomizeDetails()

References

Module

PropertyEditor

Header

/Engine/Source/Editor/PropertyEditor/Public/IDetailCustomization.h

Include

#include "IDetailCustomization.h"

Syntax

virtual void CustomizeDetails
(
    const TSharedPtr< IDetailLayoutBuilder > & DetailBuilder
)

Remarks

Called when details should be customized, this version allows the customization to store a weak ptr to the layout builder. This allows property changes to trigger a force refresh of the detail panel.

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