IDetailLayoutBuilder::IsPropertyVisible

Windows
MacOS
Linux

References

Module

PropertyEditor

Header

/Engine/Source/Editor/PropertyEditor/Public/DetailLayoutBuilder.h

Include

#include "DetailLayoutBuilder.h"

Syntax

bool IsPropertyVisible
(
    TSharedRef< IPropertyHandle > PropertyHandle
) const

Returns

true if the property should be visible in the details panel or false if the specific details panel is not showing this property

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss