IPropertyHandle::SetPerObjectValues

Sets a unique value for each object this handle is editing

Windows
MacOS
Linux

References

Module

PropertyEditor

Header

/Engine/Source/Editor/PropertyEditor/Public/PropertyHandle.h

Include

#include "PropertyHandle.h"

Syntax

FPropertyAccess::Result SetPerObjectValues
(
    const TArray< FString > & PerObjectValues,
    EPropertyValueSetFlags::Type Flags
)

Remarks

Sets a unique value for each object this handle is editing

Parameters

Parameter

Description

PerObjectValues

The per object values as a formatted string. There must be one entry per object or the return value is FPropertyAccess::Fail

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