IPropertyHandleMap

A handle to a property which allows you to manipulate a Map

Windows
MacOS
Linux

References

Module

PropertyEditor

Header

/Engine/Source/Editor/PropertyEditor/Public/PropertyHandle.h

Include

#include "PropertyHandle.h"

Syntax

class IPropertyHandleMap

Remarks

A handle to a property which allows you to manipulate a Map

Destructors

Name Description

Public function Virtual

~IPropertyHandleMap()

Functions

Name Description

Public function

FPropertyAcc...

 

AddItem()

Adds an item to the map.

Public function

FPropertyAcc...

 

DeleteItem

(
    int32 Index
)

Deletes the item in the map with the specified internal index

Public function

FPropertyAcc...

 

Empty()

Empties the map

Public function

FPropertyAcc...

 

GetNumElements

(
    uint32& OutNumElements
)

Public function

bool

 

HasDefaultKey()

Public function

void

 

SetOnNumElementsChanged

(
    FSimpleDelegate& InOnNumElementsCh...
)

Sets a delegate to call when the number of elements changes

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