| ITreeItem::GetID()
|
Module |
|
Header |
/Engine/Source/Editor/SceneOutliner/Public/ActorTreeItem.h |
Include |
#include "ActorTreeItem.h" |
Source |
/Engine/Source/Editor/SceneOutliner/Private/ActorTreeItem.cpp |
virtual FTreeItemID GetID() const
Get the ID that represents this tree item. Used to reference this item in a map