| ITreeItem::GetTypeSortPriority()
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Module |
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Header |
/Engine/Source/Editor/SceneOutliner/Public/ActorTreeItem.h |
Include |
#include "ActorTreeItem.h" |
Source |
/Engine/Source/Editor/SceneOutliner/Private/ActorTreeItem.cpp |
virtual int32 GetTypeSortPriority() const
Get the sort priority given to this item's type