FWorldTreeItem::FWorldTreeItem

Construct this item from a world

Windows
MacOS
Linux

References

Module

SceneOutliner

Header

/Engine/Source/Editor/SceneOutliner/Public/WorldTreeItem.h

Include

#include "WorldTreeItem.h"

Source

/Engine/Source/Editor/SceneOutliner/Private/WorldTreeItem.cpp

Syntax

FWorldTreeItem
(
    UWorld * InWorld
)

Remarks

Construct this item from a world

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss