FValidateItemBeforeAddingToTree

Visitor that is used to validate if the item should added to the tree

Windows
MacOS
Linux

Inheritance Hierarchy

ITreeItemVisitor

TTreeItemGetter

SSceneOutliner::FValidateItemBeforeAddingToTree

References

Module

SceneOutliner

Header

/Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h

Include

#include "SSceneOutliner.h"

Syntax

struct FValidateItemBeforeAddingToTree : public SceneOutliner::TTreeItemGetter< bool >

Remarks

Visitor that is used to validate if the item should added to the tree

Functions

Name Description

Public function Virtual Const

bool

 

Get

(
    const FActorTreeItem& ActorItem
)

Override to extract the data from specific tree item types

Public function Virtual Const

bool

 

Get

(
    const FWorldTreeItem& WorldItem
)

Public function Virtual Const

bool

 

Get

(
    const FFolderTreeItem& FolderItem
)

Public function Virtual Const

bool

 

Get

(
    const FComponentTreeItem& Componen...
)

Public function Virtual Const

bool

 

Get

(
    const FSubComponentTreeItem& Custo...
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss