FAnimationRecorder::ProcessRecordedTimes

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MacOS
Linux

References

Module

SequenceRecorder

Header

/Engine/Source/Editor/SequenceRecorder/Public/AnimationRecorder.h

Include

#include "AnimationRecorder.h"

Source

/Engine/Source/Editor/SequenceRecorder/Private/AnimationRecorder.cpp

Syntax

void ProcessRecordedTimes
(
    UAnimSequence * AnimSequence,
    USkeletalMeshComponent * SkeletalMeshComponent,
    const FString & HoursName,
    const FString & MinutesName,
    const FString & SecondsName,
    const FString & FramesName,
    const FString & SubFramesName,
    const FString & SlateName,
    const FString & Slate
)

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