Module |
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Header |
/Engine/Source/Editor/SequenceRecorder/Public/ISequenceAudioRecorder.h |
Include |
#include "ISequenceAudioRecorder.h" |
struct FSequenceAudioRecorderSettings
Sequencer version of the audio recording settings.
Name | Description | ||
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AssetName |
Name of the asset. |
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bSplitChannels |
Whether or not to split input channels into separate assets. |
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Directory |
Directory to create the asset within (empty for transient package) |
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float |
GainDb |
Gain in decibels of the output asset. |
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float |
RecordingDuration |
Optional audio recording duration in seconds. |
Name | Description | |
---|---|---|
|
FSequenceAudioRecorderSettings() |