UActorRecording::PostEditChangeProperty

[UObject](API\Runtime\CoreUObject\UObject\UObject) interface

Windows
MacOS
Linux

Override Hierarchy

UObject::PostEditChangeProperty()

UActorRecording::PostEditChangeProperty()

References

Module

SequenceRecorder

Header

/Engine/Source/Editor/SequenceRecorder/Public/ActorRecording.h

Include

#include "ActorRecording.h"

Source

/Engine/Source/Editor/SequenceRecorder/Private/ActorRecording.cpp

Syntax

virtual void PostEditChangeProperty
(
    struct FPropertyChangedEvent & PropertyChangedEvent
)

Remarks

UObject interface

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