FKeyPropertyResult

Result of keying

Windows
MacOS
Linux

References

Module

Sequencer

Header

/Engine/Source/Editor/Sequencer/Public/MovieSceneTrackEditor.h

Include

#include "MovieSceneTrackEditor.h"

Syntax

struct FKeyPropertyResult

Remarks

Result of keying

Variables

Name Description

Public variable

bool

 

bHandleCreated

Was a handle/binding created?

Public variable

bool

 

bKeyCreated

Was a key created?

Public variable

bool

 

bTrackCreated

Was a track created?

Public variable

bool

 

bTrackModified

Was the track modified in any way?

Public variable

TArray< TWeakOb...

 

SectionsCreated

Was a section created

Constructors

Name Description

Public function

FKeyPropertyResult()

Operators

Name Description

Public function

void

 

operator|=

(
    const FKeyPropertyResult& A
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss