FMovieSceneTrackEditor::BeginKeying

Initiate keying when there is more than one object to key (ie. drag and drop assets).

Windows
MacOS
Linux

References

Module

Sequencer

Header

/Engine/Source/Editor/Sequencer/Public/MovieSceneTrackEditor.h

Include

#include "MovieSceneTrackEditor.h"

Source

/Engine/Source/Editor/Sequencer/Private/MovieSceneTrackEditor.cpp

Syntax

static void BeginKeying
(
    FFrameNumber InFrameNumber
)

Remarks

Initiate keying when there is more than one object to key (ie. drag and drop assets). This will allow for different behaviors, ie. keying all at the current time or keying one after the other.

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