FSequencerInitParams

Sequencer initialization parameters.

Windows
MacOS
Linux

References

Module

Sequencer

Header

/Engine/Source/Editor/Sequencer/Public/ISequencerModule.h

Include

#include "ISequencerModule.h"

Syntax

struct FSequencerInitParams

Remarks

Sequencer initialization parameters.

Variables

Name Description

Public variable

bool

 

bEditWithinLevelEditor

Whether or not sequencer should be edited within the level editor

Public variable

TAttribute< TAr...

 

EventContexts

Accessor for event contexts

Public variable

FSequencerHostC...

 

HostCapabilities

Immutable capability set specified when our instance is created.

Public variable

TAttribute< IMo...

 

PlaybackClient

Accessor for playback client

Public variable

TAttribute< UOb...

 

PlaybackContext

Accessor for playback context

Public variable

UMovieSceneSequ...

 

RootSequence

The root movie scene sequence being edited.

Public variable

TSharedPtr< FMo...

 

SpawnRegister

Domain-specific spawn register for the movie scene

Public variable

TSharedPtr< ITo...

 

ToolkitHost

The asset editor created for this (if any)

Public variable

FSequencerViewP...

 

ViewParams

View parameters

Constructors

Name Description

Public function

FSequencerInitParams()

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