ISequencer::CreateBinding

Create a new binding for the specified object

Windows
MacOS
Linux

References

Module

Sequencer

Header

/Engine/Source/Editor/Sequencer/Public/ISequencer.h

Include

#include "ISequencer.h"

Syntax

FGuid CreateBinding
(
    UObject & InObject,
    const FString & InName
)

Remarks

Create a new binding for the specified object

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