ISequencer::FindSpawnedObjectOrTemplate

Attempt to find a spawned object in the currently focused movie scene, or the template object for the specified binding ID, if possible

Windows
MacOS
Linux

References

Module

Sequencer

Header

/Engine/Source/Editor/Sequencer/Public/ISequencer.h

Include

#include "ISequencer.h"

Syntax

UObject * FindSpawnedObjectOrTemplate
(
    const FGuid & BindingId
)

Remarks

Attempt to find a spawned object in the currently focused movie scene, or the template object for the specified binding ID, if possible

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