ISequencer::OnRecordEvent

Gets a multicast delegate which is executed whenever the user toggles recording.

Windows
MacOS
Linux

References

Module

Sequencer

Header

/Engine/Source/Editor/Sequencer/Public/ISequencer.h

Include

#include "ISequencer.h"

Syntax

FOnRecordEvent & OnRecordEvent()

Remarks

Gets a multicast delegate which is executed whenever the user toggles recording.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss