ISequencer::SelectByChannels

Selects the nodes that relate to the specified channels

Windows
MacOS
Linux

References

Module

Sequencer

Header

/Engine/Source/Editor/Sequencer/Public/ISequencer.h

Include

#include "ISequencer.h"

Syntax

void SelectByChannels
(
    UMovieSceneSection * Section,
    const TArray< FName > & InChannelNames,
    bool bSelectParentInstead,
    bool bSelect
)

Remarks

Selects the nodes that relate to the specified channels

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