| ISequencerChannelInterface::AddOrUpdateKey_Raw()
|
Module |
|
Header |
/Engine/Source/Editor/Sequencer/Public/ISequencerChannelInterface.h |
Include |
#include "ISequencerChannelInterface.h" |
FKeyHandle AddOrUpdateKey_Raw
(
FMovieSceneChannel * Channel,
UMovieSceneSection * SectionToKey,
const void * ExtendedEditorData,
FFrameNumber InTime,
ISequencer & InSequencer,
const FGuid & ObjectBindingID,
FTrackInstancePropertyBindings * PropertyBindings
) const
Add (or update) a key to the specified channel using it's current value at that time, or some external value specified by the extended editor data
A handle to the new or updated key
Parameter |
Description |
---|---|
Channel |
The channel to add a key to |
SectionToKey |
The SectionToKey |
ExtendedEditorData |
A pointer to the extended editor data for this channel of type TMovieSceneChannelTraits<>::ExtendedEditorDataType |
InTime |
The time at which to add a key |
InSequencer |
The currently active sequencer |
ObjectBindingID |
The object binding ID for the track that this channel resides within |
PropertyBindings |
(Optional) Property bindings where this channel exists on a property track |