ISequencerTrackEditor::ObjectImplicitlyAdded

Handle this object being implicitly added

Windows
MacOS
Linux

References

Module

Sequencer

Header

/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h

Include

#include "ISequencerTrackEditor.h"

Syntax

virtual void ObjectImplicitlyAdded
(
    UObject * InObject
)

Remarks

Handle this object being implicitly added

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss