Module |
|
Header |
/Engine/Source/Editor/Sequencer/Public/SequencerChannelTraits.h |
Include |
#include "SequencerChannelTraits.h" |
namespace Sequencer
{
bool Sequencer::CanCreateKeyEditor
(
const FMovieSceneChannel * InChannel
)
}
Check whether the specified channel can create a key editor widget that should be placed on the sequencer node tree
true if a key editor can be created, false otherwise
Parameter |
Description |
---|---|
InChannel |
The channel to check |