Module |
|
Header |
/Engine/Source/Editor/Sequencer/Public/SequencerChannelTraits.h |
Include |
#include "SequencerChannelTraits.h" |
namespace Sequencer
{
template<typename ChannelType>
TSharedPtr< FStructOnScope > Sequencer::GetKeyStruct
(
const TMovieSceneChannelHandle< ChannelType > & ChannelHandle,
FKeyHandle KeyHandle
)
}
Get a transient key structure that can be added to a details panel to enable editing of a single key
A shared struct object, or nullptr
Parameter |
Description |
---|---|
ChannelHandle |
Handle to the channel in which the key resides |
KeyHandle |
A handle to the key to edit |